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Dwarvish Runemaster

(image)

Dwarven magic most often manifests itself by the inscription of runes in the surface of an object, which by their mere presence somehow imbue it with power. Though rarely seen in combat, a master of these runes can put them to terrifying use. Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from:
Advances to:
Cost: 60
HP: 75
Movement: 5
XP: 150
Level: 3
Alignment: neutral
IDDwarvish Runemaster
Abilities:
(image)runic hammer
impact
14 - 3
melee
(image)lightning bolt
fire
14 - 2
ranged
magical
Resistances:
blade20%
pierce20%
impact20%
fire10%
cold10%
arcane10%
TerrainMovement CostDefense
Cave150%
Coastal Reef240%
Deep WaterUNREACHABLE20%
Flat130%
Forest130%
Frozen230%
Hills160%
ImpassableUNREACHABLE50%
Mountains170%
Mushroom Grove140%
Sand130%
Shallow Water320%
Swamp320%
UnwalkableUNREACHABLE20%